Entries by Christine Wegerle

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Eve – Dance is an Unplaceable Dance

A dance show based on Embodied Virtual Reality experiences, in order to materialize the feeling of displacement. Eve makes possible the meeting between the virtual and the real: in this ritual, the audience “enter” the body of Eve and go through a story. Eve is like a Pachamama, the goddess venerated as the mother of the earth […]

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Fugue VR

12, 13 und 14 June 2019 for 5 participants aged 6 and older Duration: ca. 30 minutes Fugue VR is a MR experience by VR expert and member of this year’s VRHAM! jury, Michel Reilhac, that explores the vertigo intrinsic in Yoann Bourgeois’ work and challenges our relation to reality. Don your VR headset and […]

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MEET JULIET, MEET ROMEO

7, 8, 9 and 10 June 2019 for 2 participants Duration: ca. 45 minutes Language: German A glance, a fleeting moment was all it took to decide the fate of two lovers, their families and an entire city – the meeting of Romeo and Juliet. In what is possibly the best-known love story of all […]

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LET’S VRHAM! TOGETHER – A VIRTUAL LIVE CONCERT

13, 14 and 15 June 2019 for 30 participants Duration: ca. 30 minutes Three musicians, three sessions, three evenings. We invite three musicians to improvise to the visuals of two different Virtual Reality experiences without having seen them ever before. Session 1: Be there when this new piece of music is evolving and mixing with […]

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VR ILLUSTRATING THE CITY FEAT. MAGOZ

VRHAM! goes Rathausmarkt. From 7 June for the whole duration of the festival you can discover Augmented Reality illustrations by Spanish artist Magoz on Hamburg’s Rathausmarkt square. Grab your smartphone, scan the QR code and bring the illustrations to life! Linked to this year’s motto DIS:SOLUTION, a new graphic piece by Magoz will appear every day, transforming the Rathausmarkt […]

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3D SOUND & MUSIC DESIGN FOR XR

In Virtual Reality, sound plays a decisive role for an emotional and immersive experience. But how are virtual sound worlds created and what sets them apart from traditional formats such as cinema? Daniel Deboy (Co-founder of DELTA Soundworks, Kultur- und Kreativpiloten 2016) gives an insight into sound and music design for VR productions of various […]

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BEYOND THE VRONTIER – POLITICAL COMMITMENT IN VR & AR

Virtual Reality enables a change of perspective: How can the use of Virtual and Augmented Reality in artistic non-fictional works contribute to a different access to crises, terror and fears? Documentary formats in Virtual or Augmented Reality create an immediacy beyond fiction which makes events almost tangible – and allow us to get a feel […]

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VR & MUSIC

The digital media of the future and the traditional music business: two areas that seem incompatible at first glance. How can the digital future be shaped to incorporate Virtual, Augmented and Mixed Reality formats into classical music and music theatre? How can traditional formats thus be experienced in a different way? What significance does music […]

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VR CONNECTED – THE HUMAN PERSPECTIVE

For a long time Virtual Reality was regarded as a niche domain of the gaming industry. But in recent years the technology has found its way into more and more areas of life: Not only artists of different creative genres are inspired by the wide range of possibilities of artificial reality, the business world also […]