Entries by Christine Wegerle

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Home after War

What if your home becomes the place you fear? An Iraqi father returns to Fallujah to face the threat of improvised explosive devices (IEDs). Join him in his home and discover the unfolding of a tragic event. “Home After War” is a room-scale, interactive virtual reality experience that takes you to Fallujah, a city that […]

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Last Whispers: An Immersive Oratorio

An invocation of the languages that have gone extinct and an incantation of those that are endangered. In collaboration with VR pioneer Nonny de la Peña and Emblematic Group, Herzog has created an immersive VR oratorio in three parts. Each part will be comprised of its own standalone VR experience and embody three distinct expressions […]

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VRHAM! LIVE > VR DJ SET

with The Glad Scientist as part of the VRhammy Awards The Glad Scientist is the pseudonym of Puerto-Rican artist Daniel Eric Carlos Hector Alberto Sabio. He utilizes VR technology to create stunning live audiovisual performances, at times making use of brain machine interfaces, projection mapping, and always sharing a direct line of consciousness with his […]

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VRHAM! LIVE > LIVE WORKSHOP

“The Roaming” by Matthieu Pradat French Virtual Reality artist Mathieu Pradat will present his latest project “The Roaming” in this workshop. Participants can test the prototype consisting of virtual and physical elements and help develop it further.

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CONFERENCE & WORKSHOPS > 3. nextReality.Hamburg Meetup

3. NEXTREALITY.HAMBURG MEETUP Virtuelle Realität between Utopia and Dystopia // How Virtual Reality influences artistic intention and opens a broader scope of interpretation to the viewers Utopian and dystopian ideas and concepts are present in almost every field of society, whether it’s politics, religion, science, or, first of all, art. “Art is the governor of […]

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VR & PROMOTING LITERATURE > VR TAKING IT LITERALLY! PROMOTING LITERATURE THROUGH VIRTUAL REALITY

The new technology is attracting the generation of Digital Natives. Can VR be a medium to spark young people’s interest in literature and promote literary discourse? Or are these two worlds too far apart from each other? We discuss the prospects and limits of promoting literature through Virtual Reality. Speakers Stephanie Grubenmann (ZhdK) Branko Janack […]

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VR & PROMOTING LITERATURE > DER GEISTERSEHER

Branko Janack, Germany, 2017 What happens when Virtual Reality meets theatre? CyberRäuber and Branko Janack took a classical drama – “Der Geisterseher” by Friedrich Schiller” – to the virtual world. A theatrical miniature for one spectator at a time. Schiller brought to life in a virtual play of 20 minutes: A German prince in Venice […]

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VR & LITERATURVERMITTLUNG > VRWANDLUNG

Mika Johnson, USA/Czech Republic, 2017 Experience the world from Gregor Samsa’s point of view: the interactive installation “VRwandlung” allows visitors to enter Kafka’s surreal visual world. Robert Bosch Stiftung kindly supported bringing “VRwandlung” to VRHAM! 2018.

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VR & PROMOTING LITERATURE > JOYCESTICK

JOSEPH NUGENT, USA, 2018 “Joycestick”, an academic project at Boston College led by Professor Joseph Nugent, pairs an immersive virtual reality 3D game with the most important (and difficult) novel of the twentieth century. Using the Vive headest, players are put into scenes from the novel, to move through the game. Subtitled “The Story of […]