Alexander Whitley

Taking inspiration from chaos theory, the dynamic processes it describes and the associated geometric patterns found in nature, Chaotic Body 2: Liminal Phase is a motion-capture-based digital dance film for screen and augmented reality. A short work for two dancers, it places emphasis on the human breath to dissolve the boundaries between the form of their bodies and the environment in which they are situated.

This artwork can be seen exclusively on site at Hamburg’s Oberhafen

Credits

Running time 6 minutes
Lead Artist / Director Alexander Whitley
Choreographer Alexander Whitley
Composer Missy Mazzoli
Digital Artists (film) Uncharted Limbo Collective
Digital Artists (AR) Fenyce
Dancers Hannah Ekholm, David Ledger
Producer Donna Meierdiercks
Project Coordinator Emi Del Bene

United Kingdom, 2021

Sabrina Ratté

Inspired by the writings of Donna J. Haraway, Ursula K. Le Guin and Greg Egan, this work plunges us into a speculative future where samples of an extinct plant species are preserved and displayed in a virtual archive room. Floralia is a simulation of ecosystems born from the fusion of technology and organic matter, where past and future coexist in the perpetual tension of the present.

   
The Canadian projects are part of the culture program related to Canada’s Guest of Honour presentation at the Frankfurt Book Fair in 2021 and are supported by the Canada Council for the Arts, the Government of Canada (Embassy of Canada to Germany) and the Government Office of Québec in Berlin

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Lead Artist / Director Sabrina Ratté
Soundtrack Andrea-Jane Cornell
Technical support Sporobole, 0/1

Canada, France, 2020

VOLNA

This installation is inspired by the relics of industrial power and their potential, which remained unclaimed for many years, following the demise of the industrial age. These factories, once great behemoths of the Industrial Age, gradually fell into disrepair. Some would find life housing small, semi-legal businesses, while many became little more than vandalized ruins. An audio reactive installation, Powerline is a short circuit caused by these circumstances. Driven by а generative beat structure, the visible lines create a throbbing 15-meter “voltaic arc”, filling a liminal space with electric buzz and light.

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Artists VOLNA

Russia, 2020

Matthew Biederman

Morphogerador is a reflection on the biological processes that create structural color as we see it in a variety of insects such as the Morpho butterfly, along with many species of beetles. These reaction-diffusion systems were first employed to describe biomorphological systems by Alan Turning in his seminal article “The Chemical Basis of Morphogenesis”. Morphogerador uses similar algorithms to create an ever evolving yet stable system that continually brings the perspective both closer and wider without ever reaching the smallest or widest view, hinting at new areas of knowledge that exist on the very periphery of our perspective

   
The Canadian projects are part of the culture program related to Canada’s Guest of Honour presentation at the Frankfurt Book Fair in 2021 and are supported by the Canada Council for the Arts, the Government of Canada (Embassy of Canada to Germany) and the Québec Government Office in Berlin.

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Artist  Matthew Biederman

Canada / Portugal, 2018

Studio Iregular

Employing software that computes probabilities every second, Forward is a generative video installation showcasing two digital tunnels that transform shape, pattern and direction through an infinite series of variables. Random audiovisual iterations that are never the same, the tunnels are also a reference to the future – so unstable and fragile that the very act of thinking about them can change their course. They exist in a state of constant evolution, redrawing themselves every instant, underpinning the futility of being too concerned or anxious about what’s to come.

   
The Canadian projects are part of the culture program related to Canada’s Guest of Honour presentation at the Frankfurt Book Fair in 2021 and are supported by the Canada Council for the Arts, the Government of Canada (Embassy of Canada to Germany) and the Québec Government Office in Berlin.

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Artistic realisation Studio Iregular

Canada, 2015

Mária Júdová

Intersecting contemporary dance, art and VR technology to offer glimpses of a hidden world through the eyes of a shaman, Kykeon is an immersive exploration of ancestral knowledge and ritual.

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Running time 7 minutes
Lead Artist / Director Mária Júdová
Choreographeer  Taneli Törmä
Dancers Amber Pansters, Bojana Mitrović, Finn Lakeberg, Milena Wiese, Zachary Chant
Sound designer Alexandra Timpau
VFX support Florian Friedrich (Narranoid)
HW support Marko Júda
Project Title, Logo Design Constantine Nisidis
Producer Mara Nedelcu
Co-Producer  Motion Bank / Hochschule Mainz, Sensorium Festival

Slovakia, Germany, Great Britain, 2020

François Vautier

A metallic tetrahedron floats through a milky abyss. All is calm. Suddenly, this geometric form dramatically deconstructs, atomizing into billions of fragments. What was once a negative space is now dense with chaos. All that was rational and understood has come undone. This is the beginning of a journey – one of creative destruction where everything solid melts into air, then condenses once more. It’s the hypnotic allegory of the eternal return, a spiritual journey where life and death are infinitely interchangeable. Through purely abstract forms and movement, Recoding Entropia questions the spectator’s place in the universe, offering an immersive journey into the mysteries of extinction and rebirth.

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Running time 8 minutes

Lead Artist / Director François Vautier
Screenplay François Vautier, Frank Richard
Director of photography François Vautier
Editing François Vautier
Sound & Music Pascal Bantz
Production Jeremy Sahel

France, 2020

 

Matteo Zamagni

Nature Abstraction is an immersive sensory experience that explores the arcane forms of fractals – the mathematical visual representation of natural and biological forms. The project aims to give an insight into fractal formations through virtual reality, appearing as three worlds: Birth, Communion and Aether. The fractals have also been processed through Google’s Deepdream, transforming the landscapes into morphing psychedelic patterns that our eye will recognize as familiar, while the way the images are created aims to create a variety of random patterns on the canvas. And each world has its own soundtrack, intended to induce a state of relaxation and meditation

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Running time 6 minutes
Lead Artist / Director Matteo Zamagni
Technical Assistance David Li
Sound Designer Daniel Ben Hur

United Kingdom, 2015

Bettina Katja Lange, Joan Soler-Adillon,     Uwe Brunner

Since the beginning of the domestic quarantine, our private spaces have acquired an unusually high priority; they have become indispensable places of retreat. We searched for new niches and corners to find peace and to reflect on the current situation. Paradoxically, it has been a moment that connected us all, even if we experienced it separately. A walk-in immersive archive in virtual reality, The Smallest of Worlds is a time capsule of global involvement. It aims to document and investigate traces of relationships between people and those intimate and personal places that have helped them cope during this period of quarantine and self-isolation. It is a VR installation based on the contributions of participants, who share their private spaces, experiences and thoughts.

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Running time 20 minutes
Lead Artist / Director Bettina Katja Lange, Joan Soler-Adillon, Uwe Brunner
Creative Technologist Burkart Schwaighofer
Sound Designer Juan Carlos Duarte Regino
Assistant Max Happ, Stefan Maier

Denmark, Austria, 2021

Mélodie Mousset, Edo Fouilloux

This mesmerizing, interactive virtual reality soundscape invites us to dive into the deep waters of our consciousness. Immersed in an aquatic dream-like state, visitors encounter ghostly marine creatures – glowing jellyfish – that beckon participants to sing through them. The jellyfish are controlled and animated through the pitch, vibrations and intensity of each participant’s voice, creating a surreal yet harmonious choir of the self

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Running time 5 – 20 minutes
Lead Artist / Director Mélodie Mousset, Edo Fouilloux
Interactive Audio Design Chris Heinrichs
Developer Vinicius Pereira Faria, Tom Frackowiak
Technical Artist Victor Beaupuy
Consultant Morten Thorning
Additional Music Moises Horta

Switzerland, 2021